﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace WastedMechanics
{
    public class CharacterStats
    {
        public float CurrentHP;
        public float MaxHP;

        public void ResotreHP()
        {
            CurrentHP = MaxHP;
        }


        public CharacterStats Clone()
        {
            return (CharacterStats)this.MemberwiseClone();
        }
    }
}
